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Blinkenlights

Following the week 11 lecture on curating art for online platforms which featured project Blinkenlights. What seemed interesting to me was that historically this project has not been stagnant and has such resulted in improved versions of the original project as well as inspired similar versions created by other artists as well. Arcade and Stereoscope were both later renditions of the original that drew on the original to allow even greater interactivity and incorporated new improvements in technology. As such, we can say that such examples allow us to see the evolution of digital art and culture through a singular project as its own evolution mirrors that of our own evolution in capabilities. In terms of the first Blinkenlights, its abilities were able to run Pong, display love letters and enable people to participate in creating their own animations through Blinkpaint. However, this was limited to the constraints of an 18x8 matrix although in my opinion, this was less a constrain...

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